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Well these days i am working from my house basement and looking to make games for iphone, i dont have budget to pay anything to anyone for anything so i have to do everything by myself to make game and i have never make any game before, so i was wondering if people here can tell me what i should do, what i should learn?

To my understanding you should know except programming...

  1. Photoshop
  2. Sound making
  3. Opengles or something like that

What books can help you to make your first game?

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2 Answers

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To be perfectly honest, you've chosen a difficult place to start. Game programming is pretty demanding, and you'd be a lot better off just getting the basics of programming (ie, not game related) down first. On top of that, the iPhone is a pretty tough platform to code for. Even OpenGL isn't going to be nice to you here, as OpenGL ES is a more "hardcore" subset of OpenGL and it will be tough for you to differentiate between OpenGL ES and regular OpenGL out on the web. For example, the NeHe tutorials (famous OpenGL tutorials) aren't OpenGL ES targeted at all.

I recommend getting a solid foundation in programming down, perhaps even using Objective-C as your first language. Then work your way up to games.

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Well i am programming from last 4 years! That is not my problem, problem is how to think like as "game programmer" – unknown (google) Jan 8 at 6:09
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Starting with sample code worked for me. I used the Crashlanding sample code (used to be on Apple's website... But it's still around on the net). This will let you experiment with the basics of sound, images, programming etc.

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