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Question about testing apps and fixing crashes…
I've been working on a relatively simple iPhone game for about six months. It uses OpenGL ES and the SoundEngine/EAGLview from the CrashLanding sample code. Also note I'm still u …
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How much testing is enough for an iPhone game?
Before submitting to the app store how do you test your games? Do you test on both iPod Touch and iPhone? What versions of the OS do you test? Do you test the case where the gam …